at Sawley Junior School
What do we want SJS children to learn?
During the Covid-19 Pandemic, the use of information technology by young people dramatically increased. The increased amount of online learning highlighted the importance of educating children on the correct and most efficient use of their electronic devices and the importance of educating them about staying safe while working online.
In Computing, our pupils are taught these skills as well as technical information as set out in the National Curriculum. Pupils build a range of skills to allow them to become active participants in a digital world. These skills are organised in to the following four domains:
E-Safety: children are to learn the skills they need to use technology safely, respectfully and responsibly.
ICT: children will learn to how computers function both individually and as part of computer networks including the internet. They will learn to appreciate and take advantage of the opportunities that computers offer for communication and collaboration.
Digital literacy: pupils will learn to use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals.
Programming: children will learn how to design, write, debug and explain programs that accomplish specific goals. This will include the use of sequence, selection and repetition in programs together with work including variables and various forms of input and output.
How do we achieve our Intent?
Activities are based on a progression to deepen knowledge and understanding. If you were to take the ICT aspect of the curriculum, for example:
In year 3, children learn about the difference between hardware and software together with the various parts that make up a computer and how they function.
In year 4, the children learn about the various parts of a computer network and compare the advantages and disadvantages of different types of network. Children then research and produce a non-chronological report on how computers are used to collaborate and communicate in the modern world.
In year 5, children build on their knowledge of computers and networks to learn about how the world wide web and search engines work.
In year 6 the children explore the nature of binary data and complete pixel-artwork which helps them to understand how digital images are created. Finally, the children revisit their prior learning on networks which they explore at a deeper level.
Our e-safety curriculum follows the structure and resources from Google ‘Be Internet Legends’. This scheme of work follows the national curriculum and covers the correct content from ‘Keeping Children Safe in Education’ and the new RSE curriculum.
‘Be Internet Legends’ focuses on making children aware of the dangers they may face when going online, helping them recognise these dangers when they appear and educating them about the best actions to take when faced with these circumstances. It also encourages sensible, safe and respectful online behavior and gives children a chance to reflect on their own online actions including time spent looking at the screen.
‘Be Internet Legends’ is based around five pillars of internet safety.
- Be Internet Sharp (Think before you share)
- Be Internet Alert (Check it’s for real)
- Be Internet Secure (Protect your stuff)
- Be Internet Kind (Respect each other)
The fifth pillar brings everything together. It provides interesting and valuable follow-up discussions to have in class or during PSHE/safeguarding discussions.
- Be Internet Brave (When in doubt, discuss)
Staff are encouraged to use the vocabulary of the five pillars when children are using any form of technology in any lesson in school in order to embed these behaviours and skills further.
Other activities within the WAT computing curriculum are intended to fulfil the aims of the computing national curriculum. Lesson plans and resources have been gathered from a variety of resources, including teacher knowledge. Much of the content has been inspired by the work of www.barefootcomputing.org and Phil Bagge’s work on www.code-it.co.uk. By using resources from a variety of sources, the WAT computing curriculum is able to provide the best learning possible to the children as well as retaining the flexibility to alter the learning that takes place as the technological and educational landscape changes.
Children who show an interest in computer programming may wish to attend Sawley Cyber Squad (Computing Club) which is run every other half term by the the Computing coordinator, Mr Davies.
Please visit our Stay Safe Online Page:
For information on Sawley Computing Club: